Activity

Battle for Gunma

A strategy team game based on Battle for Japan centered around Gunma. Can be used for unit review or as an end-of-the-year activity.

-Summary: Battle for Gunma is basically a simplified version of Risk, or in Japanese,
陣取り (jintori) ゲーム. The three teams fight each other over territory, and the team with the most territories at the end of the game is the winner. Students can claim territory, battle other teams, or use items on their turn. I suggest having at least 30 minutes to play.

You will need a computer/tablet and a projector/TV to play this.
-Set-up: Split the class into three teams based on kawa. Then, each row gets a whiteboard/marker set. The student in the front of one row, and the student in the back of the other row will start first. This lets the other students help more easily. Each team has one starting territory and one point. I’d also recommend to mess around with the game to get used to how it works before playing it in class.

-Playing the game: Ask students a question. Teammates can help each other. Click on the timer to start a ten-second countdown. After time’s up, have students show their answers. Each student who gets the right answer can claim an adjacent territory to territories they already have. Click on the territory to change which team it belongs to. At the end of the round, rotate whiteboards to the next students.
More details of the rules can be found on the "How to Play" slide in the game.

Huge shoutout to UonumaRobert, who makes amazing stuff. All I did was copy his work.

Please let me know if you have any suggestions/questions or find any issues/mistakes!

Edit: Updated text box triggers and fixed some stuff.

Files:
Medium files (requires an account to download) -
  • Battle For Gunma.pptm (36.1 MB)
  • 11
    Submitted by NeonNeptune March 7, 2022 Estimated time: 30 minutes+
    Inspired by Battle for Japan
    1. UonumaRobert March 8, 2022

      Cool, I love all the really local elements. I keep meaning to make one of these for Niigata-ken. One thing, I found the color changing controls a bit finicky on my school computer. Not sure if it was the age of my work computer or something you were using in the presentation like macros.

    2. NeonNeptune March 8, 2022

      You're right, the text boxes are set above the shapes so the only way to change colors is to click around the text. I'll have to set the triggers on the text boxes too. I wish Powerpoint would allow one object to have multiple trigger sources...

    3. NeonNeptune March 8, 2022

      Alright, I set the triggers on the text boxes as well, but they have their own animation cycle so sometimes the colors change out of order depending on where you click. Kinda wonky...oh well. Do you have any ideas for a solution? 😅

    4. UonumaRobert March 8, 2022

      That works much better. I think you should be fine. Its kind of natural to click on the name anyway. The wonkiness shouldn't matter much. I have that issue with Election USA/Invasion USA for the smaller states and it doesn't matter much.

    5. MxCCConi March 17, 2022

      My kids absolutely LOVED the game. Started off a little slow and then by the end they all were really concerned with what territories were going to be taken! I was wondering about having more negi swords and added one more sword to each team into the PPT with ease, but I think with the timing just one is enough (we finished just as the bell rang). We used the textbook and picture dictionary for reference & review, too. Thanks so much for making it! ^^

    6. KobeALT March 18, 2022

      How did you make this map? I want to make one for my prefecture!

    7. NeonNeptune March 24, 2022

      @KobeALT
      I inserted a map of Gunma, made it transparent, and then manually traced each area using the curve line shape from Insert->Shapes.

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