A group power point game good for reviewing many lesson points.
Submitted by UonumaRobert
April 2, 2019
Inspired: SPACE FEUD
Estimated time: 25 minutes maybe a bit longer
UPDATE: I added a revised template for this activity. It is pretty much the same just a little cuter. You click on the sun to move off the demo screen and the battle screen. Also you always click on the planets to change the team that controls them. On the reward screen you can click on a character to see an animation and click again to make it vanish. Click on the sun just to see a game over message.
The rules of this activity are basically the same as Battle for Japan with two main differences.
Set up the TV and computer or tablet and start the activity. Before making groups tell the class what language point we'll be studying then use the screen to introduce the teams and the planets they'll be fighting for.
There is a demonstration screen with a couple of example questions. Like the battle for Japan game both ALT and JTE will answer each question (There are 2) and take over one of the three territories. After the JTE has answered the second question there is no longer any available territory so the ALT will have to roll a die and get a 4, 5 or 6 to take over one of the JTE's countries. If you roll a 1 2 or 3 you fail to take territory that turn. It is only necessary to roll if the territory you want is already conquered. If you click on the two numbers you'll see the demonstration questions and click on the banners to reveal the answers then on the numbers again to make the questions vanish.
To take a territory click on it to make it change color to match the correct team.
There are four colors so groups will be allied with each other thus in a class that breaks into 6 groups there will be 2 red teams, 2 blue teams and 2 yellow teams.
The main difference between this activitiy and battle for Japan is that once a group has finished one question they can immediately move onto the next question. They either already have the questions on their worksheet or they take their territory and then listen to the next question from the ALT or teacher. They don't wait until all groups are finished. This means it works well for more difficult questions or questions that require longer answers. On the downside some groups will do many questions and others will only complete a few.
The other difference is territory doesn't have to be adjacent to other territory. They can take which ever territory they like. It is not as strategic a game and is not as exciting as battle for Japan but it better for deeper practice.
Every student needs a worksheet and every group should have a group sheet. The group sheet is to make sure they don't answer the same question over and over again.
Once one or two groups are finished I usually stop the activity and check to see who the winner is.
I often bring in a tablet for this one so it is easier for both the JTE and ALT to both check answers and control the game screen. Even if the game accidently gets turned off it is easy to remember which color holds which country since there aren't so many. If you use a computer it is still better to have both ALT and JTE manage checking answers, helping students and controlling the game.
There are only 13 territories because it takes much more time to answer each question. This means fighting over territory will start sooner so that the game gets exciting a bit faster.
To move from the demo screen to the main screen click on the sun and to move to the winner screens click on the matching colored star.
I've included a 1st year review worksheet that is good for end of the year first year classes or the beginning of the year for 2nd year classes.
You can use this link to see a presentation that can help with editing my activities and making your own.
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