-Full Credit for the game's template goes to philipawalker and his contribution: "Super Mario Christmas Blast"
-Divide the class into groups of 4/5.
-Turn order is however you decide.
-Each team gets a chance to pick a question (1-48) and if they get it wrong then ONE team has a chance to steal. If THEY get it wrong, YOU get the reward (my kids loved it when me or the JTE were on the board as a "team").
-When the answer and Mario are shown at the bottom, click mario view the reward for the question. After that, click the frozen home to return to the question board.
-I made the timer start and stop "on tap" because it makes the game flow better if a team answers quickly. It does make you have to constantly pay attention to the timer so if you want to change it its a simple fix.
-Because this one in particular is made for JHS, some of the more complex questions are in Japanese and the answers are in English.
-My Japanese is at a novice level so I used a combo or Google and my JTEs to make the Japanese for some of the more complex questions. If something is wrong or awkward I apologize. I'm correcting things slowly and will update when I can.
-This game is BIG with a lot of simple but tedious working pieces. None of the Keynote-to-Powerpoint converters I've used have been able to convert it without heeps of issues. Maybe in the future I'll make a .pptx file to add to this page but not right now.
-As always if there are any mistakes/glitches, please don't be afraid to comment or message. <3